R2: Depence
While the internal display of the Las Vegas Sphere uses specialized software, many of the external drone, lighting, and fountain shows on the Exosphere were pre-visualized in Depence R2. Designers needed to account for the spherical curvature of the building. Depence R2 allowed them to map LED content onto a true 3D sphere while simultaneously simulating the beam spread of exterior follow-spots located on nearby rooftops. The timecode synchronization of water, fire, and lighting was managed via a Depence R2 timeline feeding into a grandMA3 system.
Program a circular scan that starts small and "zooms" toward the camera. depence r2
Unlike competitors that use raster-based rendering (which struggles with reflections and transparencies), Depence R2 uses a fully ray-traced viewport. You can toggle between performance mode and full "Production Render" mode instantly. This allows designers to work on complex stages with hundreds of fixtures without lag, but instantly render a photorealistic frame for client approval. While the internal display of the Las Vegas