New:

Script Best: Roblox Town

local DataStore = game:GetService("DataStoreService"):GetDataStore("PlayerTownData") game.Players.PlayerAdded:Connect(function(player) local data = DataStore:GetAsync(player.UserId) if data then player.leaderstats.Cash.Value = data.Cash end end)

: Use ReserveServer or sub-places to create dedicated, player-specific regions for homes or farms. Roblox Town Script

-- Configure NPC behavior if npc.behavior == "idle" then -- Idle behavior elseif npc.behavior == "shop" then -- Shop behavior end end Roblox Town Script