Dragon Heist ends at Level 5, which is the perfect "jumping-off" point for several official and homebrew paths. 1. The Direct Sequel: Dungeon of the Mad Mage The most common path is descending into Undermountain .
Depending on which "Dragon Media" you are referring to, here are three distinct ways to frame your post: 1. The D&D Campaign Aftermath (Waterdeep: Dragon Heist) If you are finishing the popular Waterdeep: Dragon Heist dragon media after the heist
The thieves soon realized they were pawns. The gold was lead-plated and tracked, leading the city's tactical units straight to their door while Dragon Media’s cameras were already in position, broadcasting the "justice" in high definition. The lone survivor of the crew, a hacker who saw the digital ledgers before they were wiped, now lives in the city's shadow, realizing that in a world run by a dragon, the only thing more valuable than gold is the for "The Scale" or a specific plot twist regarding the lone survivor? Dragon Heist ends at Level 5, which is