References: OpenAL Soft documentation, Creative Technology’s original OpenAL 1.1 specification, and community benchmarks.
: Models audio sources moving in 3D space relative to a single listener. openal -open audio library- 2.0.7.0
[debug] level = warning
: Models audio sources moving in 3D space, allowing sounds to come from specific directions (behind, above, etc.) relative to a "listener" object. Environmental Effects : Simulates realistic audio phenomena such as: Attenuation : The natural degradation of sound over distance. Doppler Effect References: OpenAL Soft documentation