Version 2.11 of Lossless Scaling is not a revolutionary jump from the previous major updates (like 2.0 or 2.8), but it is a . If you are using an older version, updating to 2.11 is highly recommended to fix frame generation artifacts and UI issues.
You can now generate three intermediate frames for every real frame. This means if your base game hits 60 FPS, you can push it to a staggering 240 FPS . lossless scaling 2.11 download
What’s new in 2.11 (typical items)
. While previous versions could double or triple your frames, LSFG 2.3 (included in this 2.11 update) can now generate three intermediate frames for every real one. X4 Frame Generation: Version 2
Significant reduction in artifacts on patterned textures and in dark scenes compared to previous versions. This means if your base game hits 60
: Upgraded algorithms to remove annoying visual artifacts in heavily patterned textures and dark scenes.