Stronghold Crusader Unit Stats Upd Direct
Based on data from the community Crusader and Arab unit stats breakdown , here is how the primary units compare in raw numbers: Health (HP) Ranged Resistance Key Weakness 96.5% vs. Arrows, 90% vs. X-bow Extremely slow speed. Knight 96.5% vs. Arrows, 87.5% vs. X-bow Cannot climb walls or dig moats. Pikeman High (Tanks 17 X-bow bolts) Low melee damage output. Maceman Vulnerable to heavy fire. Arabian Swordsman 60% vs. Crossbows Much weaker to armor-piercing. Assassin 60% vs. Ranged Invisible until close to enemies. Arabian Bowman 50% vs. Ranged Low melee defense. Archer 50% vs. Ranged Fragile against all armor. Strategic Highlights & "Pro" Insights
Assassins are useless in a pitched battle. They die to a stiff breeze. However, if you sneak five Assassins past the enemy gate and attack their Lord, the instant-kill critical hit (5% chance per swing) can end the game in seconds. They also destroy Trebuchets and Mangonels in two hits. stronghold crusader unit stats
| Unit | Total Cost (Gold + Resources) | Best Use | |------|-------------------------------|-----------| | Spearman | 8 | Early defense | | Archer | 8 | Main army core | | Maceman | 12 | Rush attacks | | Crossbowman | 20 | Killing armored | | Knight | 40 | Late-game breakthrough | | Horse Archer | 25 | Harassment | Based on data from the community Crusader and
Often considered "overrated" due to high cost and vulnerability to pikes. Mercenary Post Units Knight 96