To ensure the draft article is accurate, could you please clarify which of the following areas this refers to? Potential Interpretations
: Go to the "Edit Global Preprocessor Definitions" in ReShade. You may need to flip RESHADE_DEPTH_INPUT_IS_INVERTED until you see a clear greyscale image in the DisplayDepth Network Check rtgi+01702+release+verified
: If the lighting looks "inside out," you may need to check the RESHADE_DEPTH_INPUT_IS_REVERSED setting in the "Global Preprocessor Definitions." To ensure the draft article is accurate, could
Optimizations to reduce the high GPU cost associated with screen-space ray tracing. New Content/Parameters: New Content/Parameters: RTGI-01702 is a focused
RTGI-01702 is a focused, low-risk release improving stability, security, and rendering performance. Teams should follow the action items above and monitor the specified metrics over the next three days to ensure smooth adoption.
: Adding realistic shadows in corners and crevices where light is blocked. Real-time Processing
RTGI+01702+release+verified appears to be a specific query string related to Ray Traced Global Illumination (RTGI)