If you want a concise comparison tailored to your PC (GPU/CPU/OS), provide your specs and I’ll recommend which API likely performs better.
Should we focus the next part of the story on a specific boss fight, or would you like to see a "technical" breakdown of how DX11 changes the game's visuals? resident evil village directx 11 new
That’s it. No config file editing. No registry tweaks. The game will now run entirely under DirectX 11. If you want a concise comparison tailored to
(Unofficial method – use at your own risk) No config file editing
Resident Evil Village uses the RE Engine 2, a proprietary game engine developed by Capcom. The RE Engine 2 is designed to provide high-performance graphics rendering, physics simulations, and dynamic lighting. For PC, the game supports DirectX 11, which is a widely adopted graphics API that provides a high level of control over graphics rendering.
Translation layers add overhead. If your card doesn't support DX12 natively, it may struggle to maintain 60 FPS even on low settings.